Fair Game - studio/field work
The William Hodges 6 month residency provided a unique opportunity for full immersion into our project. It was a priviledge to have the contacts we did with local people. Both of us used new materials and explored new conceptual territories. While it was challenging at times working at a distance - i.e. I was based in Port Vila, flying back to Invercargill twice for 4 week intensive stints, it was an excellent opportunity to further test the waters of collaboration and at the same time expand our respective practices.
Ana developing whitebait.jpg

Fine tuning whitebait design. Over 2,000 were produced in acrylic using the rapid prototyping facility, Otago Polytechnic.

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Burwell House Studio

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Whitebaiters at the mouth of the Waimatuku

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The whitebait nets inspired "Light Bait" chandelier/net

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Don's engineering feat - constructing a 21 tiered arcylic interlocking framework.

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Waimatuk Mouth Boys - we spent hours in the area - the lighting was incredibly atmospheric - and so were those thin winds!

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'Bum Shot' about to be shot.

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A liberating feeling shooting your own work!

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Butt Shot trophy detail.

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Don scribing the carpet.

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Time out!

Time out.JPG

Extraction fan at work!

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Abram test drives one of the 'Duck n Guns'

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Trialling 'Flatlands' in carpark outside Burwell House.

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Victor and Don.

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Minerva Manouvers.

minerva

Camo decoy duck. Nobody noticed the duck until we dropped a few hints around SMAG.

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Shooting 'Sweet Spot', Waimatuku Mouth

Chandelier install.JPG

Installing 'Light Bait'.

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A tense moment.

Assembling Chandelier.JPG

It took 2 days to assemble...

Flatlands install.JPG

Decoy - one of a few in 'Flatlands'.

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Adding cartridges to Flatlands in situ.